This project shows a Schaulager (half exhibition, half storage) of a museum, designed based on objects we received – all imitating animal sounds. We based the navigation system on the parameters of sound waves. Using said system and a gamified touring app, each visitor seeks to find objects by the look of their sound waves. Finding objects earns points and displayed their information in the app. At the end of the tour visitors solve a sound wave puzzle to enter a booth, where they can record sounds and choose to have them 3D-printed at the store.
© 2021 Miriam Brack